Today, I'm going to be doing a quick review of 5 different technologies that would be applicable in a Math content setting! These tech tools are versatile, innovative, and would definitely contribute to the whole class's understanding of material
Triptico is a web-based tool for creating classroom activities and learning games. What sets it apart from other tools is that instead of having to download a program and transfer your files from computer to computer, Triptico allows teachers to create their activities right in the browser and then save them to the site. Then when it's lesson time, they can be accessed from any computer in the world! I could definitely see myself using Triptico in my future classroom, especially the Spinner game for practice questions and the Order Sorter for things like order of operations or for procedures to solve certain kinds of equations. Check it out here!
Survey Monkey is a tool that most people have heard of, but that I hadn't thought of to use for classroom purposes before! Using Survey Monkey, you can set up a questionnaire that students can fill out (anonymously or not, your choice!) and then the teacher can see analysis of the results and receive simple feedback. In a classroom setting, this could be extremely useful for practice quizzes that students could take on their own time anonymously, and the results would give the teacher an idea of what needed to be reviewed more before a test. It could also be used for classroom warm-up questions or as an exit survey at the end of class. Try it out for yourself here!
On its surface, Khan Academy is perhaps the internet's most expansive single source of tutorials. For maths specifically, Sal Khan offers tutorials ranging from K-2 math basics all the way through Differential Equations and Linear Algebra, making it a great source for all math teachers, not just those in a specific field. In addition to the detailed and color-coded tutorials, Khan Academy also has a points-tracking and mastery system that would be great to utilize in a class. By tracking your students' practice problems, subject mastery, and awards they earn on the site, a teacher could use Khan Academy to assign homework, evaluate areas where students need help, and guide their practice to make sure that it's productive. Check out the site here.
The Eyeballing Game
The Eyeballing Game is a new technology that I was excited to come across. Essentially, it presents the user with an image and gives them a point to find by dragging around the box on the screen. Then, when you've "eyeballed" your answer, it gives your accuracy and error, as well as the time taken to complete the task. In a geometry classroom, this would be a fantastic tool to help students practice understanding the meaning of what terms like parallel, midpoint, bisecting, and convergence mean. For visual learners especially, this could provide valuable practice that would really increase their understanding of the material. Give it a go here, it's shockingly entertaining!
Slide Share is a great tech tool for fast-paced classrooms where a lot of information is presented at a time, or for flipped classes where students do most of their initial learning at home. The site allows educators to upload slides online for their class to see, and then students have the ability to go back, re-watch, and even "clip" important slides to return to study later. In a flipped classroom, this would obviously be a great way to present information to students at home so that they would come to class ready to practice their new skills. In a traditional classroom, though, a teacher could also use this site to post notes and slides after class so that students could spend more time paying attention to the content and less time scrambling to write everything down. There are also some lessons already uploaded by the community that students could use for extra review if they wanted. Check it out here!